raylib-cpp
C++ object-oriented wrapper library for raylib.
raylib::Texture Member List

This is the complete list of members for raylib::Texture, including all inherited members.

Draw(int posX=0, int posY=0, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
Draw(::Vector2 position, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
Draw(::Vector2 position, float rotation, float scale=1.0f, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
Draw(::Rectangle sourceRec, ::Vector2 position={0, 0}, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
Draw(::Rectangle sourceRec, ::Rectangle destRec, ::Vector2 origin={0, 0}, float rotation=0, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
Draw(::NPatchInfo nPatchInfo, ::Rectangle destRec, ::Vector2 origin={0, 0}, float rotation=0, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
DrawBillboard(const ::Camera &camera, ::Vector3 position, float size, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
DrawBillboard(const ::Camera &camera, ::Rectangle source, ::Vector3 position, ::Vector2 size, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
DrawBillboard(const ::Camera &camera, ::Rectangle source, Vector3 position, ::Vector3 up, Vector2 size, Vector2 origin, float rotation=0.0f, ::Color tint={255, 255, 255, 255}) constraylib::TextureUnmanagedinline
GenMipmaps()raylib::TextureUnmanagedinline
GetData() constraylib::TextureUnmanagedinline
GetFormat() constraylib::TextureUnmanagedinline
GetHeight() constraylib::TextureUnmanagedinline
GetId() constraylib::TextureUnmanagedinline
GetMipmaps() constraylib::TextureUnmanagedinline
GetSize() constraylib::TextureUnmanagedinline
GetWidth() constraylib::TextureUnmanagedinline
IsValid() constraylib::TextureUnmanagedinline
Load(const ::Image &image)raylib::TextureUnmanagedinline
Load(const ::Image &image, int layoutType)raylib::TextureUnmanagedinline
Load(const std::string &fileName)raylib::TextureUnmanagedinline
operator Image()raylib::TextureUnmanagedinline
operator=(const Texture &)=deleteraylib::Texture
operator=(Texture &&other) noexceptraylib::Textureinline
operator=(const ::Texture &texture) (defined in raylib::TextureUnmanaged)raylib::TextureUnmanagedinline
set(const ::Texture &texture) (defined in raylib::TextureUnmanaged)raylib::TextureUnmanagedinlineprotected
SetFilter(int filterMode)raylib::TextureUnmanagedinline
SetMaterial(::Material *material, int mapType=MATERIAL_MAP_NORMAL)raylib::TextureUnmanagedinline
SetMaterial(const ::Material &material, int mapType=MATERIAL_MAP_NORMAL) (defined in raylib::TextureUnmanaged)raylib::TextureUnmanagedinline
SetShaderValue(const ::Shader &shader, int locIndex)raylib::TextureUnmanagedinline
SetShapes(const ::Rectangle &source)raylib::TextureUnmanagedinline
SetWrap(int wrapMode)raylib::TextureUnmanagedinline
Texture(const Texture &)=deleteraylib::Texture
Texture(Texture &&other)raylib::Textureinline
TextureUnmanaged()raylib::Textureinline
TextureUnmanaged(unsigned int id, int width, int height, int mipmaps=1, int format=PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)raylib::Textureinline
TextureUnmanaged(const ::Texture &texture)raylib::Textureinline
TextureUnmanaged(const ::Image &image)raylib::Textureinline
TextureUnmanaged(const ::Image &image, int layout)raylib::Textureinline
TextureUnmanaged(const std::string &fileName)raylib::Textureinline
TextureUnmanaged(::Texture &&other) (defined in raylib::Texture)raylib::Textureinline
raylib::TextureUnmanaged::TextureUnmanaged(unsigned int id, int width, int height, int mipmaps=1, int format=PIXELFORMAT_UNCOMPRESSED_R8G8B8A8)raylib::TextureUnmanagedinline
raylib::TextureUnmanaged::TextureUnmanaged(const ::Texture &texture)raylib::TextureUnmanagedinline
raylib::TextureUnmanaged::TextureUnmanaged(const ::Image &image)raylib::TextureUnmanagedinline
raylib::TextureUnmanaged::TextureUnmanaged(const ::Image &image, int layout)raylib::TextureUnmanagedinline
raylib::TextureUnmanaged::TextureUnmanaged(const std::string &fileName)raylib::TextureUnmanagedinline
TextureUnmanaged(::Texture &&other) (defined in raylib::TextureUnmanaged)raylib::TextureUnmanagedinline
Unload()raylib::TextureUnmanagedinline
Update(const void *pixels)raylib::TextureUnmanagedinline
Update(::Rectangle rec, const void *pixels)raylib::TextureUnmanagedinline
~Texture()raylib::Textureinline