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raylib-cpp
C++ object-oriented wrapper library for raylib.
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This is the complete list of members for raylib::Rectangle, including all inherited members.
| CheckCollision(::Rectangle rec2) const | raylib::Rectangle | inline |
| CheckCollision(::Vector2 point) const | raylib::Rectangle | inline |
| CheckCollision(::Vector2 center, float radius) const | raylib::Rectangle | inline |
| Draw(::Color color) const | raylib::Rectangle | inline |
| Draw(::Vector2 origin, float rotation, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawGradient(::Color topLeft, ::Color bottomLeft, ::Color topRight, ::Color bottomRight) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawGradientH(::Color color1, ::Color color2) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawGradientV(::Color color1, ::Color color2) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawLines(::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawLines(::Color color, float lineThick) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawRounded(float roundness, int segments, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawRoundedLines(float roundness, int segments, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| DrawRoundedLines(float roundness, int segments, float lineThick, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| GetCollision(::Rectangle rec2) const | raylib::Rectangle | inline |
| GetHeight() const | raylib::Rectangle | inline |
| GetPosition() const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| GetSize() const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| GetWidth() const | raylib::Rectangle | inline |
| GetX() const | raylib::Rectangle | inline |
| GetY() const | raylib::Rectangle | inline |
| operator::Vector4() const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| operator=(const ::Rectangle &rect) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(const ::Rectangle &rect) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(float x, float y, float width, float height) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(float x, float y, float width) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(float x, float y) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(float x) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle() (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(::Vector2 position, ::Vector2 size) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(::Vector2 size) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| Rectangle(::Vector4 rect) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| set(const ::Rectangle &rect) (defined in raylib::Rectangle) | raylib::Rectangle | inlineprotected |
| SetHeight(float value) | raylib::Rectangle | inline |
| SetPosition(float newX, float newY) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| SetPosition(const ::Vector2 &position) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| SetShapesTexture(const ::Texture2D &texture) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| SetSize(float newWidth, float newHeight) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| SetSize(const ::Vector2 &size) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
| SetWidth(float value) | raylib::Rectangle | inline |
| SetX(float value) | raylib::Rectangle | inline |
| SetY(float value) | raylib::Rectangle | inline |
| ToVector4() (defined in raylib::Rectangle) | raylib::Rectangle | inline |