raylib-cpp
C++ object-oriented wrapper library for raylib.
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This is the complete list of members for raylib::Rectangle, including all inherited members.
CheckCollision(::Rectangle rec2) const | raylib::Rectangle | inline |
CheckCollision(::Vector2 point) const | raylib::Rectangle | inline |
CheckCollision(::Vector2 center, float radius) const | raylib::Rectangle | inline |
Draw(::Color color) const | raylib::Rectangle | inline |
Draw(::Vector2 origin, float rotation, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawGradient(::Color topLeft, ::Color bottomLeft, ::Color topRight, ::Color bottomRight) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawGradientH(::Color color1, ::Color color2) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawGradientV(::Color color1, ::Color color2) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawLines(::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawLines(::Color color, float lineThick) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawRounded(float roundness, int segments, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawRoundedLines(float roundness, int segments, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
DrawRoundedLines(float roundness, int segments, float lineThick, ::Color color) const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
GetCollision(::Rectangle rec2) const | raylib::Rectangle | inline |
GetHeight() const | raylib::Rectangle | inline |
GetPosition() const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
GetSize() const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
GetWidth() const | raylib::Rectangle | inline |
GetX() const | raylib::Rectangle | inline |
GetY() const | raylib::Rectangle | inline |
operator::Vector4() const (defined in raylib::Rectangle) | raylib::Rectangle | inline |
operator=(const ::Rectangle &rect) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(const ::Rectangle &rect) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(float x, float y, float width, float height) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(float x, float y, float width) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(float x, float y) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(float x) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle() (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(::Vector2 position, ::Vector2 size) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(::Vector2 size) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
Rectangle(::Vector4 rect) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
set(const ::Rectangle &rect) (defined in raylib::Rectangle) | raylib::Rectangle | inlineprotected |
SetHeight(float value) | raylib::Rectangle | inline |
SetPosition(float newX, float newY) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
SetPosition(const ::Vector2 &position) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
SetShapesTexture(const ::Texture2D &texture) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
SetSize(float newWidth, float newHeight) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
SetSize(const ::Vector2 &size) (defined in raylib::Rectangle) | raylib::Rectangle | inline |
SetWidth(float value) | raylib::Rectangle | inline |
SetX(float value) | raylib::Rectangle | inline |
SetY(float value) | raylib::Rectangle | inline |
ToVector4() (defined in raylib::Rectangle) | raylib::Rectangle | inline |