raylib-cpp
C++ object-oriented wrapper library for raylib.
raylib::RayCollision Member List

This is the complete list of members for raylib::RayCollision, including all inherited members.

GetDistance() constraylib::RayCollisioninline
GetHit() constraylib::RayCollisioninline
GetNormal() constraylib::RayCollisioninline
GetPosition() constraylib::RayCollisioninline
operator=(const ::RayCollision &ray) (defined in raylib::RayCollision)raylib::RayCollisioninline
RayCollision(const ::RayCollision &ray) (defined in raylib::RayCollision)raylib::RayCollisioninline
RayCollision(bool hit, float distance, ::Vector3 point, ::Vector3 normal) (defined in raylib::RayCollision)raylib::RayCollisioninline
RayCollision(const ::Ray &ray, const ::BoundingBox &box)raylib::RayCollisioninline
RayCollision(const ::Ray &ray, const ::Mesh &mesh, const ::Matrix &transform)raylib::RayCollisioninline
RayCollision(const ::Ray &ray, ::Vector3 p1, ::Vector3 p2, ::Vector3 p3, ::Vector3 p4)raylib::RayCollisioninline
RayCollision(const ::Ray &ray, ::Vector3 center, float radius)raylib::RayCollisioninline
RayCollision(const ::Ray &ray, ::Vector3 p1, ::Vector3 p2, ::Vector3 p3)raylib::RayCollisioninline
set(const ::RayCollision &ray) (defined in raylib::RayCollision)raylib::RayCollisioninlineprotected
SetDistance(float value)raylib::RayCollisioninline
SetHit(bool value)raylib::RayCollisioninline
SetNormal(::Vector3 value)raylib::RayCollisioninline
SetPosition(::Vector3 value)raylib::RayCollisioninline