raylib-cpp
C++ object-oriented wrapper library for raylib.
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This is the complete list of members for raylib::Ray, including all inherited members.
Draw(::Color color) const | raylib::Ray | inline |
GetCollision(::Vector3 center, float radius) const | raylib::Ray | inline |
GetCollision(const ::BoundingBox &box) const | raylib::Ray | inline |
GetCollision(const ::Mesh &mesh, const ::Matrix &transform) const | raylib::Ray | inline |
GetCollision(::Vector3 p1, ::Vector3 p2, ::Vector3 p3) const | raylib::Ray | inline |
GetCollision(::Vector3 p1, ::Vector3 p2, ::Vector3 p3, ::Vector3 p4) const | raylib::Ray | inline |
GetDirection() const | raylib::Ray | inline |
GetMouse(::Vector2 mousePosition, const ::Camera &camera) | raylib::Ray | inlinestatic |
GetMouse(const ::Camera &camera) | raylib::Ray | inlinestatic |
GetPosition() const | raylib::Ray | inline |
operator=(const ::Ray &ray) (defined in raylib::Ray) | raylib::Ray | inline |
Ray(const ::Ray &ray) (defined in raylib::Ray) | raylib::Ray | inline |
Ray(::Vector3 position={0.0f, 0.0f, 0.0f}, ::Vector3 direction={0.0f, 0.0f, 0.0f}) (defined in raylib::Ray) | raylib::Ray | inline |
Ray(::Vector2 mousePosition, const ::Camera &camera) (defined in raylib::Ray) | raylib::Ray | inline |
set(const ::Ray &ray) (defined in raylib::Ray) | raylib::Ray | inlineprotected |
SetDirection(::Vector3 value) | raylib::Ray | inline |
SetPosition(::Vector3 value) | raylib::Ray | inline |