raylib-cpp
C++ object-oriented wrapper library for raylib.
raylib::Model Member List

This is the complete list of members for raylib::Model, including all inherited members.

Draw(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255}) constraylib::Modelinline
Draw(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255}) constraylib::Modelinline
DrawPoints(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255})raylib::Modelinline
DrawPoints(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255})raylib::Modelinline
DrawWires(::Vector3 position, float scale=1.0f, ::Color tint={255, 255, 255, 255}) constraylib::Modelinline
DrawWires(::Vector3 position, ::Vector3 rotationAxis, float rotationAngle=0.0f, ::Vector3 scale={1.0f, 1.0f, 1.0f}, ::Color tint={255, 255, 255, 255}) constraylib::Modelinline
GetBindPose() constraylib::Modelinline
GetBoneCount() constraylib::Modelinline
GetBones() constraylib::Modelinline
GetBoundingBox() constraylib::Modelinline
GetMaterialCount() constraylib::Modelinline
GetMaterials() constraylib::Modelinline
GetMeshCount() constraylib::Modelinline
GetMeshes() constraylib::Modelinline
GetMeshMaterial() constraylib::Modelinline
GetTransform() constraylib::Modelinline
IsModelAnimationValid(const ::ModelAnimation &anim) constraylib::Modelinline
IsValid() constraylib::Modelinline
Load(const std::string &fileName)raylib::Modelinline
Load(const ::Mesh &mesh)raylib::Modelinline
Model() (defined in raylib::Model)raylib::Modelinline
Model(const ::Model &model) (defined in raylib::Model)raylib::Modelinline
Model(const std::string &fileName) (defined in raylib::Model)raylib::Modelinline
Model(const ::Mesh &mesh) (defined in raylib::Model)raylib::Modelinline
Model(const raylib::Mesh &mesh)=deleteraylib::Model
Model(const Model &)=delete (defined in raylib::Model)raylib::Model
Model(Model &&other) (defined in raylib::Model)raylib::Modelinline
operator BoundingBox() constraylib::Modelinline
operator=(const ::Model &model) (defined in raylib::Model)raylib::Modelinline
operator=(const Model &)=delete (defined in raylib::Model)raylib::Model
operator=(Model &&other) noexcept (defined in raylib::Model)raylib::Modelinline
set(const ::Model &model) (defined in raylib::Model)raylib::Modelinlineprotected
SetBindPose(::Transform *value)raylib::Modelinline
SetBoneCount(int value)raylib::Modelinline
SetBones(::BoneInfo *value)raylib::Modelinline
SetMaterialCount(int value)raylib::Modelinline
SetMaterials(::Material *value)raylib::Modelinline
SetMeshCount(int value)raylib::Modelinline
SetMeshes(::Mesh *value)raylib::Modelinline
SetMeshMaterial(int *value)raylib::Modelinline
SetMeshMaterial(int meshId, int materialId)raylib::Modelinline
SetTransform(::Matrix value)raylib::Modelinline
Unload()raylib::Modelinline
UpdateAnimation(const ::ModelAnimation &anim, int frame)raylib::Modelinline
UpdateAnimationBones(const ::ModelAnimation &anim, int frame)raylib::Modelinline
~Model() (defined in raylib::Model)raylib::Modelinline