raylib-cpp
C++ object-oriented wrapper library for raylib.
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This is the complete list of members for raylib::Material, including all inherited members.
DrawMesh(const ::Mesh &mesh, ::Matrix transform) const | raylib::Material | inline |
DrawMesh(const ::Mesh &mesh, ::Matrix *transforms, int instances) const | raylib::Material | inline |
GetMaps() const | raylib::Material | inline |
GetShader() const | raylib::Material | inline |
IsValid() const | raylib::Material | inline |
Load(const std::string &fileName) | raylib::Material | inlinestatic |
Material(const ::Material &material) (defined in raylib::Material) | raylib::Material | inline |
Material() | raylib::Material | inline |
Material(const Material &)=delete (defined in raylib::Material) | raylib::Material | |
Material(Material &&other) (defined in raylib::Material) | raylib::Material | inline |
operator=(const ::Material &material) (defined in raylib::Material) | raylib::Material | inline |
operator=(const Material &)=delete (defined in raylib::Material) | raylib::Material | |
operator=(Material &&other) noexcept (defined in raylib::Material) | raylib::Material | inline |
set(const ::Material &material) (defined in raylib::Material) | raylib::Material | inlineprotected |
SetMaps(::MaterialMap *value) | raylib::Material | inline |
SetShader(::Shader value) | raylib::Material | inline |
SetTexture(int mapType, const ::Texture2D &texture) | raylib::Material | inline |
Unload() | raylib::Material | inline |
~Material() (defined in raylib::Material) | raylib::Material | inline |