raylib-cpp
C++ object-oriented wrapper library for raylib.
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This is the complete list of members for raylib::Gamepad, including all inherited members.
Gamepad(int gamepadNumber=0) (defined in raylib::Gamepad) | raylib::Gamepad | inline |
GetAxisCount() const | raylib::Gamepad | inline |
GetAxisMovement(int axis) const | raylib::Gamepad | inline |
GetButtonPressed() const | raylib::Gamepad | inline |
GetName() const | raylib::Gamepad | inline |
GetNumber() const | raylib::Gamepad | inline |
IsAvailable() const | raylib::Gamepad | inline |
IsAvailable(int number) | raylib::Gamepad | inlinestatic |
IsButtonDown(int button) const | raylib::Gamepad | inline |
IsButtonPressed(int button) const | raylib::Gamepad | inline |
IsButtonReleased(int button) const | raylib::Gamepad | inline |
IsButtonUp(int button) const | raylib::Gamepad | inline |
number (defined in raylib::Gamepad) | raylib::Gamepad | |
operator int() const (defined in raylib::Gamepad) | raylib::Gamepad | inline |
operator std::string() const | raylib::Gamepad | inline |
operator=(const Gamepad &gamepad) (defined in raylib::Gamepad) | raylib::Gamepad | inline |
operator=(int gamepadNumber) (defined in raylib::Gamepad) | raylib::Gamepad | inline |
set(int gamepadNumber) (defined in raylib::Gamepad) | raylib::Gamepad | inlineprotected |
SetMappings(const std::string &mappings) (defined in raylib::Gamepad) | raylib::Gamepad | inline |
SetNumber(int value) | raylib::Gamepad | inline |
SetVibration(float leftMotor, float rightMotor, float duration) | raylib::Gamepad | inline |