raylib-cpp
C++ object-oriented wrapper library for raylib.
raylib::Gamepad Member List

This is the complete list of members for raylib::Gamepad, including all inherited members.

Gamepad(int gamepadNumber=0) (defined in raylib::Gamepad)raylib::Gamepadinline
GetAxisCount() constraylib::Gamepadinline
GetAxisMovement(int axis) constraylib::Gamepadinline
GetButtonPressed() constraylib::Gamepadinline
GetName() constraylib::Gamepadinline
GetNumber() constraylib::Gamepadinline
IsAvailable() constraylib::Gamepadinline
IsAvailable(int number)raylib::Gamepadinlinestatic
IsButtonDown(int button) constraylib::Gamepadinline
IsButtonPressed(int button) constraylib::Gamepadinline
IsButtonReleased(int button) constraylib::Gamepadinline
IsButtonUp(int button) constraylib::Gamepadinline
number (defined in raylib::Gamepad)raylib::Gamepad
operator int() const (defined in raylib::Gamepad)raylib::Gamepadinline
operator std::string() constraylib::Gamepadinline
operator=(const Gamepad &gamepad) (defined in raylib::Gamepad)raylib::Gamepadinline
operator=(int gamepadNumber) (defined in raylib::Gamepad)raylib::Gamepadinline
set(int gamepadNumber) (defined in raylib::Gamepad)raylib::Gamepadinlineprotected
SetMappings(const std::string &mappings) (defined in raylib::Gamepad)raylib::Gamepadinline
SetNumber(int value)raylib::Gamepadinline
SetVibration(float leftMotor, float rightMotor, float duration)raylib::Gamepadinline