raylib-cpp
C++ object-oriented wrapper library for raylib.
raylib::AudioStream Member List

This is the complete list of members for raylib::AudioStream, including all inherited members.

AttachProcessor(::AudioCallback processor)raylib::AudioStreaminline
AudioStream(const ::AudioStream &music) (defined in raylib::AudioStream)raylib::AudioStreaminline
AudioStream(rAudioBuffer *buffer=nullptr, rAudioProcessor *processor=nullptr, unsigned int sampleRate=0, unsigned int sampleSize=0, unsigned int channels=0) (defined in raylib::AudioStream)raylib::AudioStreaminline
AudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels=2)raylib::AudioStreaminline
AudioStream(const AudioStream &)=delete (defined in raylib::AudioStream)raylib::AudioStream
AudioStream(AudioStream &&other) (defined in raylib::AudioStream)raylib::AudioStreaminline
DetachProcessor(::AudioCallback processor)raylib::AudioStreaminline
GetBuffer() constraylib::AudioStreaminline
GetChannels() constraylib::AudioStreaminline
GetProcessor() constraylib::AudioStreaminline
GetSampleRate() constraylib::AudioStreaminline
GetSampleSize() constraylib::AudioStreaminline
IsPlaying() constraylib::AudioStreaminline
IsProcessed() constraylib::AudioStreaminline
IsValid() constraylib::AudioStreaminline
Load(unsigned int SampleRate, unsigned int SampleSize, unsigned int Channels=2)raylib::AudioStreaminline
operator=(const ::AudioStream &stream) (defined in raylib::AudioStream)raylib::AudioStreaminline
operator=(const AudioStream &)=delete (defined in raylib::AudioStream)raylib::AudioStream
operator=(AudioStream &&other) noexcept (defined in raylib::AudioStream)raylib::AudioStreaminline
Pause()raylib::AudioStreaminline
Play()raylib::AudioStreaminline
Resume()raylib::AudioStreaminline
set(const ::AudioStream &stream) (defined in raylib::AudioStream)raylib::AudioStreaminlineprotected
SetBufferSizeDefault(int size)raylib::AudioStreaminlinestatic
SetCallback(::AudioCallback callback)raylib::AudioStreaminline
SetPan(float pan=0.5f)raylib::AudioStreaminline
SetPitch(float pitch)raylib::AudioStreaminline
SetVolume(float volume=1.0f)raylib::AudioStreaminline
Stop()raylib::AudioStreaminline
Unload()raylib::AudioStreaminline
Update(const void *data, int samplesCount)raylib::AudioStreaminline
~AudioStream() (defined in raylib::AudioStream)raylib::AudioStreaminline