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SDL_Libretro 0.1.0
SDL3-power libretro frontend.
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SDL_libretro - on-screen display message queue. More...
Go to the source code of this file.
Functions | |
| const char * | SDL_Libretro_GetMessage (SDL_Libretro *lr) |
| Gets the most relevant libretro message to display from the queue. | |
| bool | SDL_Libretro_GetMessageByIndex (SDL_Libretro *lr, int index, const char **msg, int *progress, int *type) |
| Retrieves all message details for the given message index. | |
| unsigned | SDL_Libretro_GetMessageCount (SDL_Libretro *lr) |
| Gets the number of messages currently in the queue. | |
| int | SDL_Libretro_GetMessageProgress (SDL_Libretro *lr) |
| Gets the progress of the message returned by SDL_Libretro_GetMessage(). | |
| int | SDL_Libretro_GetMessageType (SDL_Libretro *lr) |
| Gets the type of the message returned by SDL_Libretro_GetMessage(). | |
| void | SDL_Libretro_SetMessage (SDL_Libretro *lr, const char *msg, double duration) |
| Add a message to be displayed within the libretro context. | |
SDL_libretro - on-screen display message queue.
Definition in file SDL_libretro_messages.h.